Mission
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Cognitive Learning Game Designer

At ibGuru, we’re reinventing how students learn using AI-native education, adaptive feedback, and now — cognitive mini-games designed to boost memory, speed, and exam performance.
We’re looking for a Cognitive Learning Game Designer who can turn core IB and IGCSE concepts into simple, addictive, high-impact cognitive games (matching, sorting, rapid recall drills, spaced repetition actions, etc.) that integrate seamlessly with our AI learning flow.
This role sits at the intersection of learning science, UX design, and lightweight game mechanics.
Perfect for someone who loves education, enjoys building simple playful systems, and wants to see their work used by thousands of students.

What You’ll Do (Roles & Responsibilities)

1. Design Simple Cognitive Mini Games

Convert syllabus concepts (definitions, diagrams, processes, formula recall) into rapid-fire cognitive exercises:
matching games
drag-and-drop classification
flash-recognition
pattern completion
fast decision-making prompts
timed quizzes
Design game loops that take 10–30 seconds per round.

2. Apply Learning Science Principles

Use cognitive psychology principles such as:
retrieval practice
chunking
dual coding
spaced repetition
working-memory load control
Ensure each game supports improved memory retention, not just entertainment.

3. Prototype Using AI Tools

Use tools like Figma, tldraw, or AI prototyping tools to quickly mock gameplay.
Write prompting instructions for LLMs to generate:
distractors
variations of question elements
multiple rounds of content automatically

4. Build and Maintain Concept Databases

Identify key syllabus points that benefit from gamification.
Structure data needed to generate game rounds (definition → answer pairs, diagrams → labels, etc.).
Work with AI Content engineers to keep content accurate.

5. Collaborate with Developers

Work with FE engineers to turn designs into functional components.
Provide exact gameplay specs:
scoring logic
timing
difficulty progression
success/fail conditions
Perform QA on implemented games.

6. Test, Iterate, Improve

Conduct quick internal playtests.
Run A/B tests with small student groups.
Optimize gameplay for:
speed
clarity
addictiveness
measurable learning improvement

7. Track Cognitive Performance Metrics

You will define and analyze:
time-to-response
accuracy rate
improvement rate
retention across rounds
student engagement (repeat plays)

Eligibility

We are looking for talents with a mix of:
learning enthusiast
game mechanic thinker
light UX designer
AI-savvy tinkerer
Required:
Strong logical and analytical thinking
Interest in cognitive science or educational psychology
Ability to break concepts into micro-skills
Experience with simple prototyping: Figma, diagrams, or even paper sketches
Ability to collaborate with an engineering team
Love for designing satisfying interactions
Bonus:
Experience in game design (even hobby projects)
Familiarity with IB / IGCSE / AP syllabi
Knowledge of memory techniques
Experience working with LLMs
Ability to translate academic content into playful mechanics
Front-end familiarity (React) a plus but NOT required

Why Join ibGuru?

You’re not building a big boring “game.”
You’re creating micro-learning games used daily by real IB students worldwide.
You’ll shape the first generation of AI-native education experiences.
You’ll work directly with a small founding team — fast, creative, no bureaucracy.
You’ll see your work impact learners immediately.